Artist | Professional | Traditional Art
1983 – 2011 (28 years)
Producing artwork on an independent basis for over 25 years in the gaming, fine arts and illustration industry. Producing work in traditional media to include pen and ink line work, watercolor, oils and acrylics as well as graphic and concept design for publishers and the movie industry.
Responsible for Creation of various handcrafted items for clients and the movie industry and stage, to include hero and practical props, costumes, wardrobe and set design and lighting design.
Also producing artwork in a variety of digital media appropriate to the clients requirements using industry standard software's to include Photoshop, illustrator, Coreldraw and Corelpaint. Producing art in various formats for publication using Alias Sketchbook v.x as well as Manga Studio and PC Creative suites.
Illustrator since 1984 for gaming, movie industry and periodicals.
Conceptual and design art and illustration for GDWs Traveller, FASA Battletech, Agents of Gaming Babylon 5 and various other gaming companies including Last Unicorn, Relentless Publishing, Digest Group Publications, TSR and Steve Jackson Games.
I have also worked in comics, as a art director, done art design for theater and movie production as well as writing for Spica Publishing.